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	<title>Comments on: [DT#14] Again, but with texture</title>
	<atom:link href="http://www.realvelour.com/2010/04/02/dt14-again-but-with-texture/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.realvelour.com/2010/04/02/dt14-again-but-with-texture/</link>
	<description>Leela... it&#039;s real velour.</description>
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		<title>By: Daniel Sisco</title>
		<link>http://www.realvelour.com/2010/04/02/dt14-again-but-with-texture/comment-page-1/#comment-32</link>
		<dc:creator>Daniel Sisco</dc:creator>
		<pubDate>Fri, 02 Apr 2010 14:00:53 +0000</pubDate>
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		<description>yeah, it&#039;s not the best design - but it&#039;s ok for things like to-the-death knife fights or cutting toxic things like asbestos in which you&#039;d want to throw the knife away anyway.

I drew this from a model which actually has a blade release at that location - funny.</description>
		<content:encoded><![CDATA[<p>yeah, it&#8217;s not the best design &#8211; but it&#8217;s ok for things like to-the-death knife fights or cutting toxic things like asbestos in which you&#8217;d want to throw the knife away anyway.</p>
<p>I drew this from a model which actually has a blade release at that location &#8211; funny.</p>
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		<title>By: schut</title>
		<link>http://www.realvelour.com/2010/04/02/dt14-again-but-with-texture/comment-page-1/#comment-30</link>
		<dc:creator>schut</dc:creator>
		<pubDate>Fri, 02 Apr 2010 12:53:54 +0000</pubDate>
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		<description>Have you considered the fact that the blade release is going to cause the &quot;pointy edge&quot; &lt;- scientific term to sever your fingers...</description>
		<content:encoded><![CDATA[<p>Have you considered the fact that the blade release is going to cause the &#8220;pointy edge&#8221; &lt;- scientific term to sever your fingers&#8230;</p>
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